Open enzyme69 opened 6 years ago
The step by step basic procedures would be like this:
Often time at the basic level, you get bubbly looking mesh.
Baking with UMOG is like doing a chain reaction of displacement map.
Interesting result can be achieved by:
Download add on from here: https://github.com/hsab/GrowthNodes
The node as I am using it is still kind of beta, but there are few interesting nodes already to experiment.