Open enzyme69 opened 6 years ago
Above USDA example is referencing:
And using hierarchy and rotation operator, it will procedurally spin the 3D AR in realtime. When converted into USDZ it will work as AR Quick Look.
FUNNY GOTCHA: Last time I check, USDZ with this type of procedural animation does not actually spin, but it works on iOS as AR Quick Look too. This is interesting!
Spin Axis and Actual Up Axis can be confusing, but here is spinning suzanne head:
#usda 1.0
(
endTimeCode = 480
startTimeCode = 0
upAxis = "Y"
defaultPrim = "Top"
)
def Xform "Top" (
)
{
def Mesh "Suzanne"
{xxx}
float xformOp:rotateY:spin.timeSamples = {
0: 0,
480: 1440,
}
uniform token[] xformOpOrder = ["xformOp:rotateY:spin"]
}
NOTE: seems like referencing OBJ is crashing usdz_converter now... weird