There is a timing issue on the server where the turn is incremented before the player updates have been executed. A client agent can miss out on a turn when this happens. (I should be able to submit a pull request for this in a couple minutes. People won't have to update their agents.)
There is a timing issue on the server where the turn is incremented before the player updates have been executed. A client agent can miss out on a turn when this happens. (I should be able to submit a pull request for this in a couple minutes. People won't have to update their agents.)