Basically create two new logon commands that get the game running. First one sends back the guid/id and the second one uses those as logon parameters. BAM!
Done and tested. Now we just have two (well I guess three) logon methods. To get it to work, do a logon with logonPlayer1, and send the authToken, gameID, and agent name on the POST for logonPlayer2.
Basically create two new logon commands that get the game running. First one sends back the guid/id and the second one uses those as logon parameters. BAM!