eonarheim / java-game-engine

Provides a simply easy to use 2D rpg game engine that is portable to anything that can run java.
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Add an "object picker" to the editor #23

Open jcbrock opened 12 years ago

jcbrock commented 12 years ago

Be able to select whatever object from the list of world objects. Possible add a "preview" panel that shows what the object looks like before you place it in the world.

eonarheim commented 12 years ago

I wonder if this would be possible by rendering our sprites/tiles/assorted objects in a swing component exclusively, on an OpenGL context because LWJGL only allows one OpenGL context per process sadly and I feel like we would into problems trying to do this object picker in OpenGL.

This is where the rendering code from the non-GL editor class would come in handy I think.