eott / preciouspreciouscaffeine

[Done] A mod for the game Factorio, adding coffee products and technology to the game
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Multiplayer support + running speed buff and fixed a crash #1

Closed StefanPrintezis closed 7 years ago

StefanPrintezis commented 7 years ago

Multiplayer support Movement speed buff

Altered consumption to 1 coffee for 1%. And 1 coffee lasts 5 seconds.

In the current version a 100 coffee would last 600seconds, but you would have to spam ctrl+r if you didn't want the auto. It also changed the number constantly on your screen from 100..99..98 to 80 and now it stays 100 if auto is enabled because 1 coffee is 1%. To balance it a bit i made 100coffees last 500seconds now. So you can last longer on a full 100% charge.

There was also a crash when you consumed coffee while on 100% ya did (100-100) / level_per_mug. Computers don't like that :P

eott commented 7 years ago

Thank you very much for fixing the issues with multiplayer. I vaguely had it in the back of my mind, but didn't do anything about it since I'm currently not playing Factorio. But I see once again open source software triumphs. :)

I will gladly integrate your changes into master, however I will nerf the movement and crafting speed bonuses to 40% and 80% for the distributed version. I feel like a 100% bonus is too powerful, especially for movement. Of course you can adjust the numbers for your version however much you like.

StefanPrintezis commented 7 years ago

Thanks.

Yea the bonussen we're bit high. I had set them that way to visualy notice the difference while testing. Sorry about that.

I'm thinking of reverting the 1% per coffee since working with 100 cups of coffee feels abit 'unrealistic' It's also neglecting the importance of the auto research.