Currently doesn't do anything for the player iirc, and only does something for enemies if they have the DamageFlag.DAMAGE_COUNTDOWN with them, which is quite unfortunate.
For players and familiars it would act as their i-frames, for enemies aswell.
Also would be nice if the countdown argument was optional.
Currently doesn't do anything for the player iirc, and only does something for enemies if they have the DamageFlag.DAMAGE_COUNTDOWN with them, which is quite unfortunate.
For players and familiars it would act as their i-frames, for enemies aswell.
Also would be nice if the countdown argument was optional.