Closed laceous closed 1 year ago
Steam just pushed an update which seemed to break the json library.
I'm seeing this in my log:
[INFO] - Error in "PostGameStart" call: resources/scripts/json.lua:237: attempt to call a nil value (global 'load')
It's referring to this line in json.lua:
local stringEval = load(stringValue)
However, main.lua is removing the load function:
load
if not _LUADEBUG then debug = nil arg = nil dofile = nil loadfile = nil load = nil end
This seems to have been fixed.
Steam just pushed an update which seemed to break the json library.
I'm seeing this in my log:
[INFO] - Error in "PostGameStart" call: resources/scripts/json.lua:237: attempt to call a nil value (global 'load')
It's referring to this line in json.lua:
local stringEval = load(stringValue)
However, main.lua is removing the
load
function: