ephemerant / uno

UNO?
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The big crunch. #4

Open ghost opened 7 years ago

ghost commented 7 years ago

I have to meet another group for a project that is due on Tuesday. I should be back on the computer later today, if you still want to collaborate. I should be able to work a bit on Sunday as well. Would you like us to communicate through Github or E-mails? I don't know which would be faster.

ephemerant commented 7 years ago

Sounds good, I've been doing some coding for work all day, but I should be done by 5. I'm going to try to go hard on the project this evening, and I'll try to update every hour or so to keep you up to date on any big changes. I was thinking of creating all of the function stubs that we will probably need up front, so we can just fill them out.

ghost commented 7 years ago

How is it going?

ghost commented 7 years ago

If you get the time, can you push what you've done?

ephemerant commented 7 years ago

I'm getting a late start tonight. I might try to knock other things out tonight so I can devote most of tomorrow to this.

ghost commented 7 years ago

I would also like to work on it tomorrow. I had to do a Japanese group project today and have to go to a Derby Dinner performance for a class of my sister's tomorrow. I should be home by 4pm.

ghost commented 7 years ago

How is it going? I don't think that I can work on this until you push what you have. I bet you have rearranged a lot of stuff and there would be conflicts.

ephemerant commented 7 years ago

I wasn't able to get to it. We're releasing a project tomorrow for work, so it's been hectic. It looks like I will have some free time throughout the week, though. For any changes I make, I will push them as they come.

ghost commented 7 years ago

Oh, okay. If you haven't gotten to it, then I can work on it. Probably on Tuesday after class, as I'm busy today (preparing for the presentation on Tuesday).

ghost commented 7 years ago

We have exactly 2 weeks to get a functioning UNO game with networking capabilities done. That's worrisome.

ephemerant commented 7 years ago

It's going to be okay. If needed, we can cut down on the scope some and just have it be 1 vs. 1 vs random computers.

ghost commented 7 years ago

What do you think is the very next thing that needs to be done? I'm looking at the code, and I'm not certain what should be tackled first.

ephemerant commented 7 years ago

Being able to play cards, being able to draw cards, being able to scroll through cards.

ghost commented 7 years ago

Actually, you should be able to scroll through cards already. I added that in a previous push. I'm going to work on drawing cards.

The only reason you can't scroll right now, is because you only have 7 cards.

ephemerant commented 7 years ago

Awesome, I'm syncing now. I should be able to get a large amount of done after tomorrow.

ephemerant commented 7 years ago

Making some more changes. Will publish shortly.

ghost commented 7 years ago

Just pushed. You can now draw cards from deck.

ephemerant commented 7 years ago

Nice. I have made a ton of changes. Luckily the deck isn't one. Hopefully it doesn't conflict...

ghost commented 7 years ago

Oh man, I hope not

I don't think it would, but....

ephemerant commented 7 years ago

I think I was able to merge successfully. Hopefully you can resync to the latest version.

ephemerant commented 7 years ago

Done coding for the night. Last thing I'm going to do is normalize the deck icon to be similar to the other cards.

ghost commented 7 years ago

Don't worry, It worked for me.

ephemerant commented 7 years ago

I might make a few more changes tonight. Are you still working on it?

ephemerant commented 7 years ago

Okay, I'm done for the night. I might make a Slack account for us tomorrow so we can have more instant communication.