ephtracy / ephtracy.github.io

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REQUEST: meshes' optimization #99

Open MotomanXD opened 6 years ago

MotomanXD commented 6 years ago

Good optimization of exported meshes, as good as Qubicle Voxel Editor has, would be more than nice. Box (each voxel has different color, but it is still simple shape of the box) exported from Qubicle has 12 tris. The same box exported from MagicaVoxel has more than 3800 tris! It is ridiculous.

MotomanXD commented 6 years ago

This package (https://assetstore.unity.com/packages/tools/modeling/magicavoxel-qubicle-to-unity-63336) is provided with source code. So, it is possible to see, how to generate both optimal mesh and optimal textures for an object.