There is an issue with Safari and svg sprite preloading.
I made a build and ran it in Safari and Chrome to check Network waterfall and was a bit surprised with Safari caching strategy (no svg cache!). Chrome gets svg once, but Safari does it twice!
Look like Safari thinks that http://localhost:3000/assets/sprite-CLS3HeIT.svg in not the same resource as http://localhost:3000/assets/sprite-CLS3HeIT.svg#Actions/16/sale!
Then ironically, but every browser shouts: "The resource http://localhost:3000/assets/sprite-CLS3HeIT.svg was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate as value and it is preloaded intentionally"
There is an issue with Safari and svg sprite preloading.
I made a build and ran it in Safari and Chrome to check Network waterfall and was a bit surprised with Safari caching strategy (no svg cache!). Chrome gets svg once, but Safari does it twice!
Look like Safari thinks that
http://localhost:3000/assets/sprite-CLS3HeIT.svg
in not the same resource ashttp://localhost:3000/assets/sprite-CLS3HeIT.svg#Actions/16/sale
!Then ironically, but every browser shouts: "
The resource http://localhost:3000/assets/sprite-CLS3HeIT.svg was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate as value and it is preloaded intentionally
"