issues
search
epignatelli
/
navix
Accelerated minigrid environments with JAX
Apache License 2.0
103
stars
7
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
fix(cd): cd is trying to push to main
#41
epignatelli
closed
1 year ago
1
fix(cd): workflow getting incorrect version
#40
epignatelli
closed
1 year ago
1
Improve the rendering performance and restructure entities to be more scalable
#39
epignatelli
closed
1 year ago
1
CD: Automate release at every merge event
#38
epignatelli
closed
1 year ago
1
Broken link
#37
astanziola
closed
1 year ago
1
Create a document to link the code functions with the mathematical formalisms and conventions (e.g., reward is a function of state, action, next_state)
#36
epignatelli
closed
3 months ago
1
Obs/firstperson
#35
epignatelli
closed
1 year ago
1
Rendering two sprites in the same cell
#34
epignatelli
opened
1 year ago
0
The current solution for `State` is not scalable to other, new entities.
#33
epignatelli
closed
1 year ago
1
Sprits/opendoor
#32
epignatelli
closed
1 year ago
1
Refactoring the rendering engine
#31
epignatelli
closed
1 year ago
1
Dev/walkable
#29
epignatelli
closed
1 year ago
1
add script to release
#28
epignatelli
closed
1 year ago
1
v0.2.1
#27
epignatelli
closed
1 year ago
1
Make components truly composable
#26
epignatelli
closed
1 year ago
1
fix(keydoor): fixes#18
#25
epignatelli
closed
1 year ago
1
fix(keydoor): fixes #17
#24
epignatelli
closed
1 year ago
1
fix(graphics): change colour chart to work with RGB colours rather than RGBA
#23
epignatelli
closed
1 year ago
2
Fix color chart
#22
epignatelli
closed
1 year ago
0
Implement first/third person observation views
#21
epignatelli
closed
1 year ago
0
Batch the player entity to prepare the way to have multi-agent environments
#20
epignatelli
closed
1 year ago
1
Dev/pixelobs
#19
epignatelli
closed
1 year ago
1
`KeyDoor`: make room sizes variable
#18
epignatelli
closed
1 year ago
1
`KeyDoor`: the door can spawn on the room wall
#17
epignatelli
closed
1 year ago
0
The player can now walk on objects, such as a key
#16
epignatelli
closed
1 year ago
0
Improve graphics and tiles
#15
epignatelli
closed
6 months ago
1
Towards a more rigorous ECS design pattern and add the KeyDoor environment
#14
epignatelli
closed
1 year ago
1
Dev/description
#13
epignatelli
closed
1 year ago
1
feat(tasks): add more reward functions and a way to compose them
#12
epignatelli
closed
1 year ago
1
Add a way to compose reward functions
#11
epignatelli
closed
1 year ago
1
Implement more environments
#10
epignatelli
opened
1 year ago
0
cd on workflow dispatch
#9
epignatelli
closed
1 year ago
1
scm runs only once
#8
epignatelli
closed
1 year ago
1
I <3 python
#7
epignatelli
closed
1 year ago
1
its impossible to debug this
#6
epignatelli
closed
1 year ago
1
ops(cd): fix status check command
#5
epignatelli
closed
1 year ago
1
ops(ci): add status check for debugging before publishing
#4
epignatelli
closed
1 year ago
1
ops(cd): fix tag name
#3
epignatelli
closed
1 year ago
1
Dev/collisions
#2
epignatelli
closed
1 year ago
1
Add CI
#1
epignatelli
closed
1 year ago
1
Previous