Closed GoogleCodeExporter closed 9 years ago
I can't reproduce your issue, since I'm able to click multiple times on the
screen without error. However, clicking 5 times in less than a few milliseconds
raised a different assertion failure, so there's indeed an issue somewhere.
It should be related to the way I implemented the demo and not to the fixture
atlas itself, will check it. Thanks.
Original comment by aurelien.ribon
on 13 Jan 2012 at 9:58
I kind of resolved issue by inserting
while(world.isLocked()) {}
before calling ballModels[i].setActive. there are two places in restart method.
Original comment by prayer...@gmail.com
on 13 Jan 2012 at 6:51
Issue fixed in new 2.9.1 release. It was a problem with a timer. I removed it.
Thanks for reporting.
Original comment by aurelien.ribon
on 27 Apr 2012 at 7:48
Original issue reported on code.google.com by
prayer...@gmail.com
on 13 Jan 2012 at 9:52