eppenney / horror-multiplayer

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Perform Iterative Testing on Server-Client Mechanics (Ongoing) #4

Open eppenney opened 4 weeks ago

eppenney commented 4 weeks ago

Continuously test server-client features to ensure nothing gets too deep into development without being verified to function in both single player and multiplayer environments.

eppenney commented 4 weeks ago

As it stands, state control and footsteps have not been thoroughly tested.