Open jkeegan1 opened 3 years ago
Hard to get a screenshot of an object following the player but the AI logic for a gameObeject to follw the player has been made and tested on the world generation. This inlcudes the world generation with the new models from blender.
I fixed some navmesh/cop errors and set up multiple cops spawning on a timer.
Hard to get a screenshot of an object following the player but the AI logic for a gameObeject to follw the player has been made and tested on the world generation. This inlcudes the world generation with the new models from blender.