I've decided that the best interface for mouse interaction has to be a radial context menu. It is an attractive minimalist format that I can make with relative ease. So far it has buildings and designations that work.
A higher scale menu with save and load and new functionality would also be good, but is not yet essential.
I've decided that the best interface for mouse interaction has to be a radial context menu. It is an attractive minimalist format that I can make with relative ease. So far it has buildings and designations that work.
A higher scale menu with save and load and new functionality would also be good, but is not yet essential.
Related to #11