erasureknight / universal-pokemon-randomizer

Automatically exported from code.google.com/p/universal-pokemon-randomizer
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Hidden Grotto randomization not printed to log #18

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Open a Black 2 or White 2 rom
2. Check only the "Randomize Hidden Grottos" option
3. Save.

What is the expected output? What do you see instead?
Expected: Log file should contain information about Hidden Grotto contents.
Actual: Log file contains no information about Hidden Grottos and is 
indistinguishable from a Log file with no options checked.

Hidden Grottos are still properly randomized.

What version of the product are you using? On what operating system?
120.a, OSX 10.6.8

Please provide any additional information below.

Original issue reported on code.google.com by scissorb...@gmail.com on 15 Jun 2013 at 4:42

GoogleCodeExporter commented 8 years ago
Thanks for the report - this is naturally more of an oversight than anything 
else. It'll be added on next time the randomizer is added.

Original comment by dabomstew on 17 Jun 2013 at 10:38