Implemented FSM with states (Idle, Searching, Attacking, Fleeing, Hiding). Integrated and optimized with blackboard for data sharing. Created FSM test scene for demonstration. Reduced output message frequency for better performance. Should closes Issue #62.
Implemented FSM with states (Idle, Searching, Attacking, Fleeing, Hiding). Integrated and optimized with blackboard for data sharing. Created FSM test scene for demonstration. Reduced output message frequency for better performance. Should closes Issue #62.