erematorg / LP

A systemic 2D platformer in a dynamic living ecosystem.
https://www.lifesprogress.com
GNU Affero General Public License v3.0
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Implement Initial L-System for Procedural Vegetation Generation #73

Closed M1thieu closed 4 months ago

M1thieu commented 4 months ago

Initial implementation of the L-System algorithm for procedural vegetation generation in LP. The key features and changes included in this commit are:

Closes #71

M1thieu commented 4 months ago

As an addition you can also look at the temporary wind effect applied for now, enhancements would be needed later but the main idea is here LPLSystemBasicWind

erematorg commented 4 months ago

Thanks for gif, this will absolutely help to define the foundations of the vegetation and even later other fractals (such as snowflakes) !