The GM #goto command reads x and y coordinates correctly, but z it flips out.
example: I typed in #goto -100 -200 28. It tried to warp me to -100 -200 -20876. Luckily the server catches this and says, "Cant warp you there, that's below the map". But I think it also crashes zone.exe
There is a gmgoto structure, but it only shows warp to/from names. There is no x y z. But, the world code shows there is a goto x y z command. Very confused as to what means what.
The GM #goto command reads x and y coordinates correctly, but z it flips out.
example: I typed in #goto -100 -200 28. It tried to warp me to -100 -200 -20876. Luckily the server catches this and says, "Cant warp you there, that's below the map". But I think it also crashes zone.exe