Closed eric62369 closed 3 years ago
Layers: Compiler like?
Scanner
[x] Handle reading input from controller
[x] send events to parser
Parser
[x] detect special inputs
[x] detect movement options (Running, stop running, jump)
[x] detect button combos
[x] Frame by frame 60 fps input detection / parsing
Semantics (Character specific / universal interface)
[x] Take events / calls for RunStart() JumpStart() 236() 623()
[x] Handle Input Buffer cancelling / "rolling back" actions
[x] Handle Universal actions
Change game state
[x] Called through semantic actions
Layers: Compiler like?
Scanner
[x] Handle reading input from controller
[x] send events to parser
Parser
[x] detect special inputs
[x] detect movement options (Running, stop running, jump)
[x] detect button combos
[x] Frame by frame 60 fps input detection / parsing
Semantics (Character specific / universal interface)
[x] Take events / calls for RunStart() JumpStart() 236() 623()
[x] Handle Input Buffer cancelling / "rolling back" actions
[x] Handle Universal actions
Change game state
[x] Called through semantic actions