Open mashakos opened 7 years ago
his comment sounds correct to me. the exclusivity disables the xinput controller instead of the dinput, it should certainly be the other way around. id like to use this feature since many of my games recognize both my dinput and xinput when i just want to use the xinput through durazno.
I'm curious about this as well. I've been using XOutput to allow my 3DS to be read as Xinput for Dragon Ball FighterZ, but when I go to a game which supports both inputs such as Xenoverse 2, I experience quirky results.
This was fixed but never compiled into an actual release https://github.com/Stents-/XOutput/commit/72fa1617b4636c6d6aa591e669182a0e1131e19d
I have no idea how to compile anything from github and I doubt anyone with enough knowledge will ever come around here and post a compiled version =\
Shouldn't enabling exclusivity mean that the dinput controller commands are disabled while the xinput commands are registered?