Open underscoreglook opened 5 years ago
Thanks for your work.
by the way, for my joystick i replaced
for (int i = 1; i <= dev.joystick.Capabilities.AxesCount; i++)
in ControllerOptions.cs | Line 48
on
for (int i = 1; i <= dev.joystick.Capabilities.AxesCount + 1; i++)
and i could add 6 Axes and it worked nice
Thanks, though based on your comment, I'm not totally sure what changed to get 6 Axes to work, the two pieces of code look identical.
Thanks, though based on your comment, I'm not totally sure what changed to get 6 Axes to work, the two pieces of code look identical.
My misstake :D. I added + 1
And i need to hide original gamepad, but i don't know how to use SlimDX :(
For the analog sticks, give default values of 127, as 0 is not centered, so will give full tilt value if disabled.