What steps will reproduce the problem?
1. Digi samples played, eg. Robocob.ay / ChaseHQ.ay
2. Music created with samples is not played, eg. Kuiper_Pursuit.ay. GME does
not reject the file, it just creates silence. There are many more AY with
sample music which are mute / silence.
Please provide any additional information below.
Tested with GME version 0.6.0 and 0.5.5. Is the problem, that the player in
Kuiper_Pursuit.ay routine is not supported or is it executed or does is
something tricky which put the emulator core out of sync.
Original issue reported on code.google.com by wbb1...@gmail.com on 8 Nov 2013 at 6:38
Original issue reported on code.google.com by
wbb1...@gmail.com
on 8 Nov 2013 at 6:38Attachments: