ericmckean / game-music-emu

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sample_buf_size used unintialized in Dual_Resampler::resize #6

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When gme loads a file it will instantiate a new Dual_Resampler and resize it, 
for that it checks the old value of sample_buf_size which is not initialized 
when the object is made:

if ( sample_buf_size != new_sample_buf_size )

Patch attached.

Original issue reported on code.google.com by heinpiet...@gmail.com on 25 Aug 2010 at 5:35

Attachments:

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r35.

Original comment by michael....@gmail.com on 16 Mar 2013 at 9:13