What steps will reproduce the problem?
1. Play a game
What is the expected output? What do you see instead?
Sound. No sound.
What version of the product are you using? On what operating system?
trunk
Just fyi, I am posting my sound synthesis experiments here:
http://variogr.am/?p=24
I think emuator-type sample buffer sound will either have to be direct to
CoreAudio, or through
a proxy .wav or .aiff file that Celestial plays. I have been experimenting with
both options... I'll
post my results if any to that site.
Original issue reported on code.google.com by bwhit...@gmail.com on 7 Aug 2007 at 4:07
Original issue reported on code.google.com by
bwhit...@gmail.com
on 7 Aug 2007 at 4:07