ericmckean / nesemu

Automatically exported from code.google.com/p/nesemu
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Games which not run properly #2

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. B-Wings (J).nes makes program crash
2. Jungle Book, The (U).nes after menu black screen, but sound runs

Original issue reported on code.google.com by Querk...@gmail.com on 20 Dec 2008 at 11:41

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Fixed B-Wings mapper (185).

Jungle Book is in my list of defective games.  I am assuming it is a mapper 
problem
(MMC3 IRQs).  Very unlikely it is a NES core problem.

MMC3 IRQ support is slightly incomplete, with most games running.  The only 
setback
is keeping the speed up on the PS2 port while implementing a proper MMC3 IRQ 
system.
 It will be worked on in the near future.

Original comment by jamesholodnak on 20 Dec 2008 at 7:26

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Ninja Gaiden 2 - The Dark Sword of Chaos (U).nes
Big flickering in the 2nd level with trains.
Flickering when coming to boss from first level, when there are that lines.
And sometimes there appears a short white line at the bottom of the upper 
pannel.

Ninja Gaiden 3 - The Ancient Ship of Doom (U).nes
Cannot run at all.

Alien Syndrome (U).nes
After choosing the character, there shows Rounds 1-6, and then glitch and then 
black 
screen.

Blaster Master (U).nes
Does not load at all and causes program crash.

Bram Stoker's Dracula (U).nes
Graphic glitches on the bottom of the screen, not presented in FCEu emulator.

Castlevania III - Dracula's Curse (U) [!].nes
Does not load at all and causes program crash.

Crisis Force (J).nes
Totally glitched graphic.

Crystal Mines (U).nes
Cannot be run at all.

Crystalis (U).nes
Some strange BBB at the left side of bottom panel.
(But nice is that on NESEMU there isnt flickering like on FCEu.)

Double Dragon III - The Sacred Stones (U).nes
When you play one player, or two player mode, run game and hit select,
you enter the menu, where is Player Select. The menu is doubled. This is not
in FCEu Emulator. And when I hit hard reset, when this menu is on, emulator 
chrashes.
And there are too crashes of program, when hitting Soft Reset at the start of 
the 
game Double Dragon III and too crashes when hitting Hard Reset in Double Dragon 
II 
and Double Dragon I, there is glitching and freezing.

Excitebike (JU) [!].nes
Strage sound, when holding B button. Bike goes faster, but sound is strange. It 
is 
normal and SAME on imbNES, FCEu and Famiclone Console. So NESEMU produces some 
strange sound on Excitebike.

F-1 Race (J).nes 
Ugly glitched graphic of ROAD.

Fantastic Adventures of Dizzy, The (U).nes
Game falls to glitch when jumping on the furniture at the start of the game. 
And 
there is a little cut of word when picking up item at the start of the game.

Fire 'n Ice (U).nes
There is little flickering of little line at the bottom of the screen, not 
presented 
in FCEu.

Flintstones, The - The Rescue of Dino & Hoppy (U).nes
There is little flickering of little line at the bottom of the screen. It is 
less 
noticable in FCEu.
And here is too problem with program crash when hitting Hard Reset, and Soft 
Reset, 
too in Flintstones, The - The Surprise at Dinosaur Peak! (U).nes

G.I. Joe (U).nes
BEfore the game stars, there is some story and talking, and there should be a 
face 
on the monitor of some guy, but it isnt there, and it frozes there. The face is 
ok 
and game goes next on FCEu.

Gauntlet (U) [!].nes
The first level is totally glitched, it looks like another level, totally 
bugged 
textures, it is mixed, it looks like randomly generated, I can walk throught 
walls, 
and it looks very different from when I run this game on FCEu.

Gauntlet II (U).nes
Too bugged, level is mirrored and it looks like different level. The level is 
generated bad, there is exit nearly, and there should be digitized voice, but 
it is 
glitched. And there are too strange lines at the bottom. It is OK on FCEu.

Guerrilla War (U).nes 
Does not run at all, causes crash of the program.

Holy Diver (J).nes
Cannot run game att all.

Jackal (U).nes
Black screen after loading the rom.

Kabuki - Quantum Fighter (U).nes
One flickering line at the bottom of the screen. Not presented in FCEu.

Kirby's Adventure.nes
One flickering line at the bottom of the screen.

Lemmings (U).nes
Glitched bottom menu at the game, to it freezes.

Lunar Pool (U).nes
TOTALLY glitched graphic.

Marble Madness (U).nes
Glitched text when there is calculating time in the game.

Micro Machines (U).nes
There is little cut of the text when you choose the character, and there is 
bigger 
glitching are at the bottom of the screen, than on FCEu.

Pinball (JU).nes
The sound if that 100 things is little lower quality than on the FCEu and 
Famiclon.

Prince of Persia (U).nes
Little glitched at the left side when starting the rom, and at the opening 
screen.

Sky Destroyer (J).nes
Sound is lower quality.

Soccer (JU).nes
Audience sound is lower quality.

Spider-Man - Return of the Sinister Six (U) [!].nes
Glitched starting screen, doubled.

Super Mario Bros 2 (JAP).fds
A little flickering line at the bottom of the upper writings.

Tom & Jerry and Tuffy (U).nes
Bottom panel in the game is glitched and flickering.

Track & Field 2 (U).nes
In the game mode FENCING, there is one line overlaying the character, not in 
FCEu.

Volleyball (U).nes
The sound of the audience is lower quality.

Wacky Races (U).nes
The sound of the bomb is little muffled.

Willow (U).nes
Glitched graphic, freezes.

Original comment by Querk...@gmail.com on 21 Dec 2008 at 1:00

GoogleCodeExporter commented 9 years ago
i have tried a few games in your list that i have found to be working, and i 
cannot
reproduce the same errors.

Willow (U).nes - runs ok, shortly tested, win32 and linux
Blaster Master (U).nes - runs ok, shortly tested, win32 and linux

and more explanation on a few:

Marble Madness (U).nes - required more accurate rendering, requires new 
renderer, not
high priority.
Kirby's Adventure.nes - requires fixed mmc3 irq, will be addressed soon
Castlevania III - Dracula's Curse (U) [!].nes - mapper not supported

these are just off the top of my head, will post later about all issues.

testing against fceu isnt very good.  use a more accurate nes emulator, such as
nintendoulator.

the sound issues will be fixed soon.  i did not write the sound emulator, i 
simply
borrowed it from matt conte.  i plan on writing my own or using blargg's apu.  
sound
will be fixed, this project is just an infant.

thanks for the issue reports.

Original comment by jamesholodnak on 23 Dec 2008 at 9:32

GoogleCodeExporter commented 9 years ago
Willow (U).nes produces glitched graphics but Willow (U) [b1].nes runs OK.
Blaster Master (U).nes cannot be loaded at all but Blaster Master (U) [b1].nes 
runs 
OK.

So what is difference between original (U) and all that [b1] [b2] [b3] [o1] 
[o2] and 
[o3]???? What that means???

Original comment by Querk...@gmail.com on 23 Dec 2008 at 11:39

GoogleCodeExporter commented 9 years ago
those are overdumps and bad dumps.  also, the ines header COULD be dirty.  i 
will add
some checks for dirty headers.

Original comment by jamesholodnak on 23 Dec 2008 at 5:47