What steps will reproduce the problem?
1.load CFG Loader
2.select Gamecube game
3.
What is the expected output? What do you see instead?
Game should run like it does when I select it straight from Nintendont w/o the
use of CFG Loader. But instead it just freezes at the Nintendont screen with no
errors or anything.
What revision of Nintendont are you using? On what system Wii/Wii U?
newest revision downloaded yesterday. On Wii
Please provide any additional information below.
Originally when trying to load the game from CFG Loader using Nintendont, I got
an error "failure to access nand". I updated cios58 since that is where it
showed it was using to access the boot.dol file. Now it just freezes at the
Nintendont screen without any errors. I have been searching all over the
internet for an updated tutorial or someone who has answered this problem, but
I cant find anything. I uploaded CFG Loader 70r78, nDios Mios 2.11, newest
cios58, newest Nintendont... nothing changes, same problem - will only work if
I use Nintendont straight from its own forwarder on Homebrew. I just need a
detailed, "clean slate" tutorial on how to get this to run on CFG Loader using
a usb hard drive.
Original issue reported on code.google.com by dogrocke...@gmail.com on 23 Feb 2015 at 4:09
Original issue reported on code.google.com by
dogrocke...@gmail.com
on 23 Feb 2015 at 4:09