While running some stress tests using ad_sepulcher.map as a sample, I noticed that compiling with wrbrushes will result in vines suddenly becoming solid geometry. It appears that func_detail_illusionary brushes (and possibly others) are given a solid contents value:
These should probably either be (optionally?) omitted from the BRUSHLIST lump, or given a non-solid contents value.
While running some stress tests using
ad_sepulcher.map
as a sample, I noticed that compiling withwrbrushes
will result in vines suddenly becoming solid geometry. It appears thatfunc_detail_illusionary
brushes (and possibly others) are given a solid contents value:These should probably either be (optionally?) omitted from the
BRUSHLIST
lump, or given a non-solid contents value.