Open whopavan opened 3 months ago
I am also facing the same issue have you found any solution?
Launching lib/main.dart on iPhone 8 in debug mode... Running Xcode build... Xcode build done. 42.4s Failed to build iOS app Error (Xcode): Undefined symbol: _drop_dart_object
Error (Xcode): Undefined symbol: _free_WireSyncReturn
Error (Xcode): Undefined symbol: _free_WireSyncReturnStruct
Error (Xcode): Undefined symbol: _get_dart_object
Error (Xcode): Undefined symbol: _new_box_autoadd_f64_0
Error (Xcode): Undefined symbol: _new_box_autoadd_i32_0
Error (Xcode): Undefined symbol: _new_box_autoadd_mime_type_0
Error (Xcode): Undefined symbol: _new_box_autoadd_tag_0
Error (Xcode): Undefined symbol: _new_box_autoadd_u32_0
Error (Xcode): Undefined symbol: _new_dart_opaque
Error (Xcode): Undefined symbol: _new_list_picture_0
Error (Xcode): Undefined symbol: _new_uint_8_list_0
Error (Xcode): Undefined symbol: _store_dart_post_cobject
Error (Xcode): Undefined symbol: _wire_read
Error (Xcode): Undefined symbol: _wire_write
Could not build the application for the simulator. Error launching application on iPhone 8.
@ahsanrahman0745 was literally looking at same issue, will update this thread if I find something, please do the same
Same issue using Xcode version 16.1, Visual Studio Code Version: 1.95.3, AudioTags 1.4.1. It looks like Xcode cannot link the Rust functions. No solution found yet.
Was trying out the package but build fails every time on ios simulator with below errors, works just fine on android emulator.
Version used
xcode - 15.4 Simulator - iOS 17.4 audiotags - ^1.4.1
You can reproduce this error by simply adding the plugin to your project and trying to run on ios device.