erikbroo / chengband

Automatically exported from code.google.com/p/chengband
0 stars 0 forks source link

Biff the Spectre #32

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Its my favorite class, which probably means it is too strong.

My ideas for biffing include:
Change HD from 7 to 6.
Change Con from +0 to -2.
Remove FA intrinsic.

And now for the big one:
When hit by Light, they become corporeal for a time.  Wraithform as a similar 
affect.

Thoughts?

Original issue reported on code.google.com by ckou...@gmail.com on 9 Nov 2010 at 4:50

GoogleCodeExporter commented 8 years ago
I know what you mean about favorite class!  That's why I think Ranger and 
Magic-Eater are too strong.

I'm opposed to the "corporeal" effect of light for "Wraithform."  Death as a 
school already is underappreciated, because Vampirism True doesn't work against 
undead monsters or monsters that reflect and because Hellfire has terrible fail 
rates and high cost.  Nerfing the one saving grace of the school means we won't 
be seeing any Death Paladins.

I'm OK with it for Spectres though.  Although honestly, I'd just stay in the 
wall and taking crushing damage every so often rather than leave the wall and 
get hit for full damage.  So I'm not sure it will have its intended effect.

Original comment by caltech....@gmail.com on 9 Nov 2010 at 4:58

GoogleCodeExporter commented 8 years ago
Oh, I know!  We can make Spectre a "personality" and make it like Munchkin.. 
you can win with it, but we won't respect you for it :)

So Spectre personality would give all the features (passwall, RPois, FA, 
SeeInvis, RNether, etc), but none of the drawbacks, and would be another "easy 
mode" type character.

Original comment by caltech....@gmail.com on 9 Nov 2010 at 5:07

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
I do plan to address Death a bit later on.  The Wraithform and Light effect is 
already in there ... I didn't do it :)  I just wanted to justify the change to 
the Spectre.

My plans for death are:
[1] Make Deathray actually useful ... but not too useful.  Currently, it only 
works 1% of the time against monsters over about level 20 or so.  Interesting, 
it does work 1 in 888 against uniques ... I never knew that!

[2] Perhaps make Genocide and Mass Genocide power 110 rather than 100.  It 
annoys me that this class still wants ?Genocide and ?MassGenocide which are 
power 150.

[3] I can remove the Wraithform light vulnerability if needed ... I never 
really found it too big of a drawback.

Hellfire is a really powerful spell, but only the HM can truly wield it well.  
Perhaps Wizardy should be more common.  Perhaps Indra and Thranduil could have 
it.  Wizard Cloaks have it as well.  So, getting an extra 2% bonus would be 
nice, but only if wizardry actually stacks. (?)

Original comment by ckou...@gmail.com on 9 Nov 2010 at 5:27

GoogleCodeExporter commented 8 years ago
About staying in the wall and taking crushing damage, I think I will bump up 
the damage taken.  Maybe 20% of your hp (50 min) or something similar.  
Passwall in general needs a slight nerf.  I think monsters will rate it higher 
when contemplating Dispel Magic as well.

Were you serious about the personality suggesion or was that a joke?  I can do 
that, but I'd rather we balance this race out a bit instead.

Original comment by ckou...@gmail.com on 9 Nov 2010 at 6:17

GoogleCodeExporter commented 8 years ago
It was a joke ;-)  I figure you'd be too sad to lose your favorite race.  
"Spectre" is hardly a personality anyway..

Original comment by caltech....@gmail.com on 9 Nov 2010 at 8:11

GoogleCodeExporter commented 8 years ago
I thought so :)  I would be deeply saddened indeed to see my favorite race go!  
But, having ready access to code, I could always add back:

The Spectral Amulet [+50] (+25, +25) (+5)
+ 5 to all stats.
Free Action, See Invisible.  Immunity to Poison and Nether.
Grants unlimited Wraithform if worn, including Reflection and 50% 
Invulnerability

Original comment by ckou...@gmail.com on 9 Nov 2010 at 9:08

GoogleCodeExporter commented 8 years ago
Then we might as well rename Chengband to Jokeband ;-)

Original comment by caltech....@gmail.com on 9 Nov 2010 at 9:12

GoogleCodeExporter commented 8 years ago
Fixed for 0.0.20.

No FA.  No Telepathy.  -2 Con.  HD stay at 7.  +2 Wis.  Increased passwall 
damage.

Not exactly what I initially suggested, but I think taking more passwall damage 
(and proportional passwall damage rather than fixed) is a better biff then 
light corporeality (which I may add later anyway).  The latter would be pretty 
uncommon, whereas the extra damage will be a constant limitation.

Original comment by ckou...@gmail.com on 28 Nov 2010 at 2:15