It might be cool to use Marching Squares to generate terrain with slopes and stuff in a more free-form way than using tiles.
I'm not sure if it's really related to Terrain or not, but it does seem like the sort of thing a player would want to use for a platformer with mario style slopes.
There would have to be some special layer type for it or something because the geometry of the world is represented differently than the tile based layer. Instead of a grid full of tiles instead the world is full of points that are either inside a shape or they aren't.
It might be cool to use Marching Squares to generate terrain with slopes and stuff in a more free-form way than using tiles.
I'm not sure if it's really related to Terrain or not, but it does seem like the sort of thing a player would want to use for a platformer with mario style slopes.
There would have to be some special layer type for it or something because the geometry of the world is represented differently than the tile based layer. Instead of a grid full of tiles instead the world is full of points that are either inside a shape or they aren't.