Closed remiscarlet closed 1 month ago
Describe the bug When setting a WarpGUI icon to a player head, the icon is reverted to a Steve head on server restart.
To Reproduce Steps to reproduce the behavior:
/give @a player_head[profile={name:Remi_Scarlet}]
Expected behavior Player head metadata is preserved across server restarts
Screenshots Pre-Restart
Post-Restart
Additional context Memory/ActionIcons.yml doesn't seem to store any metadata regarding the player head such as UUID/SkullOwner
Memory/ActionIcons.yml
- item: Type: PLAYER_HEAD Amount: 1 HideStandardLore: true Name: Test Warp Icon name: Test Warp Icon slot: 9 page: TestPage performed: 1 actions: - value: destination: id: testwarp type: 1
Perhaps related to https://github.com/erikzimmermann/WarpSystem-IssueTracker/issues/563
Server version: 1.21.1 (WarpSystem v5.1.14-free) Discord contact: remiscarlet
1.21.1
v5.1.14-free
remiscarlet
I have the same issue with Paper 1.21.1. WarpSystem v5.1.14 I did not have this issue with Paper 1.20.4 and WarpSystem, v5.1.1.4
Describe the bug When setting a WarpGUI icon to a player head, the icon is reverted to a Steve head on server restart.
To Reproduce Steps to reproduce the behavior:
/give @a player_head[profile={name:Remi_Scarlet}]
to get player headExpected behavior Player head metadata is preserved across server restarts
Screenshots Pre-Restart
Post-Restart
Additional context
Memory/ActionIcons.yml
doesn't seem to store any metadata regarding the player head such as UUID/SkullOwnerPerhaps related to https://github.com/erikzimmermann/WarpSystem-IssueTracker/issues/563
Server version:
1.21.1
(WarpSystemv5.1.14-free
) Discord contact:remiscarlet