Hello! I posted this on Discord a few days ago but opening an issue for this might be more suitable.
I've been porting my game engine over to native Apple Silicon and box2d is the only dependency that doesn't compile successfully. It turns out that the testing suite's macro for breaking to a debugger had some inline assembly that was used on Mac. This has been changed as of Doctest 2.4.1.
My request is to bring box2d's version of Doctest up to at least 2.4.1, essentially bringing support for M1.
Hello! I posted this on Discord a few days ago but opening an issue for this might be more suitable.
I've been porting my game engine over to native Apple Silicon and box2d is the only dependency that doesn't compile successfully. It turns out that the testing suite's macro for breaking to a debugger had some inline assembly that was used on Mac. This has been changed as of Doctest 2.4.1.
My request is to bring box2d's version of Doctest up to at least 2.4.1, essentially bringing support for M1.