[x] Update admin message to say "{player} account updated from ${oldBalance} to ${newBalance}
[x] Handle both sides of a money transfer between players
[x] Output in main room what new balance for player is after they gain/lose money
[x] Figure out bug in ordering of messages where next player info shows first before other messages
[x] Nice to have - display board image with player pieces to show where they are (look at Party Parrot as a Service to see how they handle image overlay)
[ ] Admin commands to manually update the complex brain variables
[x] Bankruptcy (transfer to new owner, pay 10% for mortgages, sell back houses/hotels)
[x] Bankrupt to the bank; auction off properties
[ ] sell get out of jail free cards
[ ] 10% for income tax (once money is tracked)
[ ] Free Parking?
[x] Get list of what is unowned
[x] When asking if someone wants to buy, say how much money they have at the time.
[x] When displaying community chest / chance card info, put "Community Chest:"/"Chance:" before the message
[ ] Use custom hipchat emoji's for each team when displaying their names for status messages
[ ] Refactor out the "monopoly continue" command
[ ] Hide the weirdness of state/prompts when in resolveBankruptcy with admin commands (track who the bankruptee is to display that name)
[ ] When it changes to the turn of a person in jail, skip making them "roll" and just give the jail options immediately
[ ] display in the monopoly room when houses are bought/sold, properties mortgaged/unmortgaged
[ ] bug - adjust the number of houses in use when hotels are bought or sold correctly, and display the available number of houses and hotels on the status
[ ] incorrect - Chance/Community Chest cards should not be shuffled after the start of the game; they should return to the bottom of the deck after being played. Only the "get out of jail free" card may change its position, based on when it was used and returned to the bottom of the deck
[ ] Add Dean's "silent auction" format for contested houses
[ ] Add houses/hotels to the board visualization
[ ] Says "Built a house" when it should say "built a hotel"
[ ] Allow buying a house for a configurable price (could it remember that price for when its unbuilt later?)
[ ] bug - Pay each player/get paid by all doesn't work
[ ] track who just went bankrupt, to display in the room message to wait until "Name" resolves their bankruptcy
[ ] Bug - check for winner after bankruptcy declared