erithtotl / wall-height

New fork of original project for continued improvements.
https://github.com/erithtotl/wall-height
GNU General Public License v3.0
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WebGL Canvas can't render without Levels module installed #18

Closed Fair-Strides closed 3 years ago

Fair-Strides commented 3 years ago

I went back through the recent commits to figure out why my controls and scenes weren't rendering and saw a reference to the Levels module. That'd explain the error I keep getting about "_levels is not defined" in patches.js. I assume that's erroring out in a way to stop the entire process from proceeding.

image

foxreinhold commented 3 years ago

Having same exact issue. Breaks Wall height completely for 0.7.10 and prior as they cannot make use of Levels module.

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Merudo commented 3 years ago

In the meanwhile, we can downgrade to the 3.5.3.6 version by manually installing from the following json:

https://raw.githubusercontent.com/erithtotl/FVTT-Wall-Height/3.5.3.6/module.json

Fair-Strides commented 3 years ago

Ah, I forgot to mention that I'm using 0.8.7. Whoops!

And thanks @Merudo for that idea. I hadn't thought of that, but that is a very useful link if you're running a session soon that needs this. (Thankfully, my party is going into ruins with solid walls tomorrow)

theripper93 commented 3 years ago

Yes, it's my fault (levels dev here) very sorry for the fuckup - i sent a fix to erithtotl