Open ucheNkadiCode opened 1 year ago
Sounds like an interesting feature. Sadly I currently do not have time to build something like this, but I'd be happy to review a PR!
I also want this feature! I'm willing to take a crack at it and open a PR. I'd like to find a solution in the meantime though, any thoughts on how one could do this from the consumer end? When I wrap the <WheelPicker>
in a GestureDetector
, it doesn't fire any pan gestures, it seems like the scrolling of the wheel "eats" the gesture.
Update: I took a stab at it but ran into an issue here: https://github.com/willashley23/react-native-wheely/blob/394df7c47f0cfc24adde09adb2e11d885a9028a3/src/WheelPicker.tsx#L143
The implementation should be straightforward – every itemHeight
scrolled, trigger haptic feedback. However it seems like the onScroll
callback has some type of throttling – it doesn't necessarily trigger every pixel, making it impossible to accurately trigger feedback every itemHeight
of scroll. I thought useNativeDriver
was supposed to fix that but maybe it's just an inherent limitation the platform, like the JS bridge just can't send those events without triggering frame drops.
First of all, thanks so much for making this package! I'm so glad I found it.
I'd love to know, would it be possible to create a method to detect as the user scrolls to a new value, even before they lift their finger to perform onValueChange?
I am trying to make the scrolling of this wheel nice and responsive so as they go from 1 to 5, it should lightly vibrate 4 times. Unfortunately, since I can only trigger haptic feedback onValueChange, I can only trigger 1 light vibration once I land on 5
Any help would be appreciated @erksch