Closed BroadcastGames closed 7 years ago
Background colours of text windows are implemented by setting background colour style hints, none of which aren't supported by Quixe. So this is essentially a duplicate of https://github.com/erkyrath/glkote/issues/5.
Using style hints to set the background colour of the whole window has always felt like a hack to me. Theoretically glk_window_set_background_color() could be extended to support setting the background colour of all windows, but that's a call for Zarf to make. The hack works currently, except for the Gnome IDE.
On this generated gblorb, the command 'side window' should open two additional windows, of which the right-most should have a peach background color. This works correctly in Gargoyle, but not on Quixe 2.1.5. The other window (border window) does get correctly colored.
http://eblong.com/zarf/glulx/quixe/quixe/play-remote.html?story=https%3A%2F%2Fdrive.google.com%2Fuc%3Fexport%3Ddownload%26id%3D0B452Xi1yb0BTc0xXYzQtcFllOTQ&enter=Play+it%21
The Inform source code is here:
http://www.intfiction.org/forum/viewtopic.php?f=7&t=20651&p=114090#p114040
Also of note, if you go "west" in the same demo - there is text that should have different foreground and background colors. This works in Gargyle but in Quixe the style changes are ignored.