Open SlitherHeatwaVe opened 8 years ago
@SlitherHeatwaVe moving food as in the glowing dots that move?
I was thinking the glowing dots as well as actual worms themselves, i decided to change it as it is clearly a little misleasing
It had prey hunting but it got REMOVED AS OF VERSION 0.9 due to request....
REMOVED AS OF VERSION 0.9 due to request....
I request reintegration :)
Sorry -
It had prey hunting
Mistook request -
I was thinking the glowing dots as well as actual worms themselves, i decided to change it as it is clearly a little misleasing
@SlitherHeatwaVe So your request is attacking snakes ?
I would like the bot to attack snakes.. optionally.. with an overlay adjustment for preference of frequency with a variable of my snake's length.
I've let the bot play
and the bot is a little feeble in
Some observed dying:
My interest for this project was for the decision tree, attacking, not getting surrounded. Not for playing with bot support (toggle T while playing)
And I wanted to try implement the prey hunting.
So yes please add the removed parts :-) 👍
@clemens-tolboom The decision tree and the surrounded detection is in the A* branch as it was a experimental version...
@ErmiyaEskandary I know about the decision tree. I just wanted to point out my interest + 👍 this issue
Branch https://github.com/ErmiyaEskandary/Slither.io-bot/tree/A---OLD still works :-)
@clemens-tolboom :+1: Sure - it does work but it is an experimental branch...
New option Agressive behaviour hunting -> Fast surprise in front of his head Super! ;) new spider's_web_Circle "intelligent prediction" behavior >>> http://s33.postimg.org/x6ol3k98v/hmmm.jpg ...Fast surprise in front of his head.
Circle Detection safe distance (to see whether it is worthwhile to go) atact other snake Agressive hunting behavior before other snake head
/* explanation: Spider's_web_Circle ---> http://2.bp.blogspot.com/-CjVg_dItWVo/Tpa5oaa0MkI/AAAAAAAAATw/YzG6gkueMBo/s1600/halloween-spider-web-transparent.png
Similarly #279
I would like an aggressor mode
I was just wondering if there is, or will be an upcoming update with a moving food added, meaning that you could actually attack enemies, but also have a balance between how much it attacks and backs out of the attack based on certain situations, such as the worm escapes the 'attack field' or the head of your worm has become more vulnerable to being too close to the body of the worm you are attacking
Thanks for listening. I hope you were able to follow everything I have been saying =)