ermiyaeskandary / Slither.io-bot

Just for fun and AI. Written in Javascript, this is a project which the aim is to make a computer play against humans inside a human-driven game, which is in this case Slither.io. The goal is simple - try and make the snake live and get as long as possible.
Mozilla Public License 2.0
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minimap trawling: identify weak behavior and hunt #225

Open ROacktree opened 8 years ago

ROacktree commented 8 years ago

I hypothesize limited change or repetitive motion in mid periphery is weak bots or naive players: hunting targets.

ROacktree commented 8 years ago

Identify suiciding into the wall and encircle prey

https://github.com/ErmiyaEskandary/Slither.io-bot/issues/223

ChadSki commented 8 years ago

Using the minimap data is a great suggestion.

Identifying weak players and seeking them out sounds like a complicated feature, but feel free to take a stab at it! We're open to experimental/development branches with AI improvements.