Open sschocke opened 3 years ago
Huh, I completely missed this. Thanks for the report. (In my defense, I mostly played wizard, who has no similar mechanics)
Looks like a few perks work the same way:
There's a few possible ways to fix this, made some notes below while thinking it through:
currently leaning toward 4, or maybe 5
I have a perfectly valid save game running on production, but I can't import it here or copy and paste the tree planner. Reason being that I have some nodes selected that aren't attached to the start nodes.
This becomes perfectly viable later in the game after buying a transcension perk like Downpour for instance. It allows you to select ClickTorrent without having selected any other node, and also to branch out from ClickTorrent then instead of the starting node.
In my particular build, the ClickTorrent node and surrounds never meets up again with the other branch starting from the centre, and I am guessing this is causing your import engine to see it as invalid.
Tree planner export as an example:
338&1&2&3&4&355&397&6&5&8&15&37&52&53&430&342&418&293&14&11&372&409&403&393&419&337&428&10&26&46&47&620&601&546&475&549&550&481&558&557&552&518&517&563&519&471&520&523&524&525&483&504&503&502&501&521&522&485&599&547&7&33&50&51&194&201&199&146&202&280&222&149&12&30&48&49&124&74&75&459&79&80&462&340&367&339&368&343&390&313&380&386&385&440&391&344&331&317&413&425&301&422&424&400&292&210&209&208&207&148&223&224&236&239&273&215&221&219&220&157&218&156&217&213&182&152&179&180&249&252&257&176&177&137&330&383&382&365&311&548&560&556&493&115&117&118&116&57&59&42&130&89&61&457&551&566&561&602&611&615&498&347&346&345&291&140&175&181&141&619&618&542&541&489&595&590&607&500&659&81&108&450&644&645&290&451&643&105&120&447&114&674&660&661&324&297