errantSquam / Raddomizer

A FE12 randomizer
GNU General Public License v3.0
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Documentation Additions #10

Open Elbein opened 2 years ago

Elbein commented 2 years ago

I've been looking through the Items section of the Data Structure for a project I've been working on, and I started documenting the values used for bytes like Effectiveness and the Abilities. I think these would be a nice addition to the Documentation. I've included what I've found so far below. I've only looked at weapons at the moment, but I will look at the rest in the future.

Item Type

Effectiveness:

Ability 1

Ability 2

Ability 3

Ability 4

Ability 5

Ability 6

Ability 7

Ability 8

errantSquam commented 1 year ago

Sorry for the late reply. Added, thanks. There should be more information on existing nightmare modules, I think (?) You could cross check with those for the unknown ones