When a player has created one (or even many) packets that don't fulfill the requests or are not needed for the task they should be able to delete those packets to get a clear field again.
BTW: this game is a really great idea for teaching, thank you1
When a player has created one (or even many) packets that don't fulfill the requests or are not needed for the task they should be able to delete those packets to get a clear field again.
BTW: this game is a really great idea for teaching, thank you1