erszcz / agrajag

Automatically exported from code.google.com/p/agrajag
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Allow objects to carry bonuses #19

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Enemies and possibly other objects should have the ability to carry a
bonus. Type and parameters of carried bonuses should be contained in XML
definition of stage.

Original issue reported on code.google.com by tomasz.szymczyszyn@gmail.com on 26 Dec 2007 at 11:59

GoogleCodeExporter commented 9 years ago
What about WeaponBonuses and ShieldBonuses which should have parametrised 
content as
well?

Original comment by tomasz.szymczyszyn@gmail.com on 1 Jan 2008 at 12:37

GoogleCodeExporter commented 9 years ago
ShieldBonus will not be implemented in release 0.1 (ShieldUpgradeBonus will be
implemented instead).

Original comment by tomasz.szymczyszyn@gmail.com on 1 Jan 2008 at 1:51

GoogleCodeExporter commented 9 years ago
Added class BonusHolder(Destructible). Added posibility to define bonuses 
carried by
game objects in XML stage definition.

Original comment by tomasz.szymczyszyn@gmail.com on 6 Jan 2008 at 3:18