issues
search
ertugrulcetin
/
jme-clj
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
MIT License
141
stars
9
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
[Fixed] Added documentation; upversioned all jme3 dependencies to 3.6.1 stable; all tests pass; upversioned.
#16
simon-brooke
opened
2 months ago
0
Should `collide-with` be deprecated in favour of `collide-with!`
#15
simon-brooke
opened
2 months ago
0
Added documentation; upversioned all jme3 dependencies to 3.6.1 stable; all tests pass; upversioned.
#14
simon-brooke
closed
2 months ago
1
version auto update of deps.edn command...
#13
PlumpMath
closed
1 year ago
1
Quick fix for the kibit warning re: `#(and %1 %2)`
#12
simon-brooke
closed
2 months ago
0
Issue #10, and documentation
#11
simon-brooke
closed
2 years ago
6
Curious behaviour of `quat`, given three arguments
#10
simon-brooke
opened
2 years ago
10
Freezing Application on osx Big Sur
#9
HLevering
opened
2 years ago
1
add workflow for Linter
#8
ertugrulcetin
closed
3 years ago
0
add Minie and update examples
#7
ertugrulcetin
closed
3 years ago
0
Add test/resources to the dev profile.
#6
jumarko
closed
3 years ago
1
test: fps game
#5
ertugrulcetin
closed
3 years ago
0
test: simple multiplayer
#4
ertugrulcetin
closed
3 years ago
0
add network ns
#3
ertugrulcetin
closed
3 years ago
0
Add additional start type
#2
ertugrulcetin
closed
3 years ago
0
feat: base app state and control support
#1
ertugrulcetin
closed
3 years ago
0