ervanalb / beat-off

Beat matching and effects sequencer
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Hits sometimes cause segfaults? #17

Closed zbanks closed 9 years ago

zbanks commented 9 years ago

Really hard to reproduce.

Also sometimes solid hits don't remove themselves.

-Zach

zbanks commented 9 years ago

Steps to reproduce:

struct active_hit needs some type of locking system to get removed. Probably only .update should be able to remove the hit.

ervanalb commented 9 years ago

I think we need to do a thorough review of the threading and come up with a good locking strategy

zbanks commented 9 years ago

Hits are killed