erwincoumans / experiments

testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/bulletphysics/bullet3
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Improve Broadphase performance (MultiSAP, islands etc) #3

Closed erwincoumans closed 11 years ago

erwincoumans commented 12 years ago

Move the original Bullet 2.x Issue http://code.google.com/p/bullet/issues/detail?id=128

See also

http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=6863 http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=4&t=6833

and from Pierre Terdiman's coder corner http://www.codercorner.com/blog/?p=507 http://www.codercorner.com/blog/?p=498

erwincoumans commented 11 years ago

There are some fast GPU broadphases, parallel uniform grid, parallel 1-axis sap and parallel 3-axis SAP