Closed erwincoumans closed 11 years ago
There is takahiro's GPU OpenCL solver. See dynamics/basic_demo/Stubs/Solver.cpp
Also there is a CPU implementation of the mass splitting solver, that can be trivially put on GPU. (see experiments/opencl/gpu_rigidbody_pipeline2/btPgsJacobiSolver)
Original Bullet 2.x issue is here: http://code.google.com/p/bullet/issues/detail?id=336
See some research in the OpenCL branch http://code.google.com/p/bullet/source/browse/#svn%2Fbranches%2FOpenCL in particular http://code.google.com/p/bullet/source/browse/#svn%2Fbranches%2FOpenCL%2FExtras%2FOpenCL%2FBatchConstraintSolver%2FShared