erwincoumans / experiments

testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/bulletphysics/bullet3
129 stars 26 forks source link

Add OpenCL accelerated convex versus concave triangle mesh #8

Closed erwincoumans closed 11 years ago

erwincoumans commented 12 years ago

Original topic is here: http://code.google.com/p/bullet/issues/detail?id=336

erwincoumans commented 11 years ago

latest trunk has basic convex versus concave, see bullet2/Demos/GpuDemo and use the appropriate command-line flags