Closed eshapiro42 closed 8 months ago
The various data sent by a game's heartbeat to the frontend can be cached so that events are only emitted when relevant data is updated.
display_*
Interaction
Turn
Heartbeat
The various data sent by a game's heartbeat to the frontend can be cached so that events are only emitted when relevant data is updated.
display_*
methods inInteraction
,Turn
, etc. so all data is gathered by theHeartbeat
object and caching is handled centrally.